The “Internet of Things” refers to the collection of everyday objects that have the capability to connect with each other, sense environmental and system changes, and increase the computing power of all the connected objects. When it comes to designing for IoT, cross-platform design is the primary requirement, making it a lot more challenging than it may seem.
In this event, we will discuss how designing for IoT is different and some of the important things to consider before getting started. By the end of the session, attendees will know about some of the real-world challenges and use cases of designing UX for IoT. Following the knowledge sharing session, our experts will also address all the queries that one might have regarding UX and service design for Internet of Things.